UEConsole Commands
VariableConsole VariableRemaining

landscape.EditLayersLocalMerge.Enable

landscape.EditLayersLocalMerge.Enable is a console variable in Unreal Engine 5 (UE5). See what landscape.EditLayersLocalMerge.Enable does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: landscape

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This will allow the new merge algorithm (that merges layers at the landscape component level) to be used on landscapes that support it. This is a temporary measure while waiting for non-compatible landscapes to be deprecated.

Usage

Unreal console (open with ~)
> landscape.EditLayersLocalMerge.Enable 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in landscape