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net.ActorChannelPool

net.ActorChannelPool is a console variable in Unreal Engine 5 (UE5). See what net.ActorChannelPool does, its values, and how to use this cvar in the Unreal console below.

Category: Network · Namespace: net

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If nonzero, actor channels will be pooled to save memory and object creation cost.

Usage

Unreal console (open with ~)
> net.ActorChannelPool 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in net