net.AllowClientRemapCacheObject
net.AllowClientRemapCacheObject is a console variable in Unreal Engine 5 (UE5). See what net.AllowClientRemapCacheObject does, its values, and how to use this cvar in the Unreal console below.
Category: Network · Namespace:
netHelp
When enabled, we will allow clients to remap read only cache objects and keep the same NetGUID.
Usage
Unreal console (open with ~)
> net.AllowClientRemapCacheObject 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in net
NETExecnet.ActorChannelPoolVarnet.ActorReportCmdnet.AllowAsyncLoadingVarnet.AllowEncryptionVarnet.AllowReliableMulticastToNonRelevantChannelsVarnet.AllowRPCDoSDetectionBlockingVarnet.AllowRPCDoSDetectionKickingVarnet.CheckNoLoadPackagesVarNet.CheckPushBPRepIndexAgainstNameVarnet.ContextDebugVarnet.ControlChannelDestructionInfoVar