net.IpNetDriverUseReceiveThread
net.IpNetDriverUseReceiveThread is a console variable in Unreal Engine 5 (UE5). See what net.IpNetDriverUseReceiveThread does, its values, and how to use this cvar in the Unreal console below.
Category: Network · Namespace:
netHelp
If true, the IpNetDriver will call the socket\'s RecvFrom function on a separate thread (not the game thread)
Usage
Unreal console (open with ~)
> net.IpNetDriverUseReceiveThread 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in net
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