net.QuantizeActorVelocityOnSpawn
net.QuantizeActorVelocityOnSpawn is a console variable in Unreal Engine 5 (UE5). See what net.QuantizeActorVelocityOnSpawn does, its values, and how to use this cvar in the Unreal console below.
Category: Network · Namespace:
netHelp
When enabled, we will quantize Velocity for newly spawned actors to a single decimal of precision.
Usage
Unreal console (open with ~)
> net.QuantizeActorVelocityOnSpawn 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in net
Net.ProfilerUseComparisonTrackingVarnet.PushModelSkipUndirtiedFastArraysVarnet.PushModelSkipUndirtiedReplicationVarnet.PushModelValidatePropertiesVarnet.QuantizeActorLocationOnSpawnVarnet.QuantizeActorScaleOnSpawnVarnet.RandomizeSequenceVarnet.RcvThreadShouldSleepForLongRecvErrorsVarnet.RcvThreadSleepTimeForWaitableErrorsInSecondsVarnet.RecvMultiCapacityVarnet.Reliable.DebugVarnet.RelinkMappedReferencesVar