net.RcvThreadShouldSleepForLongRecvErrors
net.RcvThreadShouldSleepForLongRecvErrors is a console variable in Unreal Engine 5 (UE5). See what net.RcvThreadShouldSleepForLongRecvErrors does, its values, and how to use this cvar in the Unreal console below.
Category: Network · Namespace:
netHelp
Whether or not the receive thread should sleep for RecvFrom errors which are expected to last a long time. 0 = don\'t sleep, 1 = sleep, 2 = exit receive thread.
Usage
Unreal console (open with ~)
> net.RcvThreadShouldSleepForLongRecvErrors 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
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