p.aabbtree.DynamicTreeBoundingBoxPadding
p.aabbtree.DynamicTreeBoundingBoxPadding is a console variable in Unreal Engine 5 (UE5). See what p.aabbtree.DynamicTreeBoundingBoxPadding does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Additional padding added to bounding boxes for dynamic AABB trees to amortize update cost
Usage
Unreal console (open with ~)
> p.aabbtree.DynamicTreeBoundingBoxPadding 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.AABBMaxChildrenInLeafVarp.AABBMaxTreeDepthVarp.aabbtree.DirtyElementGridCellSizeVarp.aabbtree.DirtyElementMaxCellCapacityVarp.aabbtree.DirtyElementMaxGridCellQueryCountVarp.aabbtree.DirtyElementMaxPhysicalSizeInCellsVarp.aabbtree.DynamicTreeLeafCapacityVarp.aabbtree.MaxNonGlobalElementBoundsExtremaVarp.aabbtree.splitataveragecenterVarp.aabbtree.splitonvarianceaxisVarp.aabbtree.updatedirtyelementpayloadsVarp.AddFormerBaseVelocityToRootMotionOverrideWhenFallingVar