UEConsole Commands
VariableConsole VariablePhysics

p.AddFormerBaseVelocityToRootMotionOverrideWhenFalling

p.AddFormerBaseVelocityToRootMotionOverrideWhenFalling is a console variable in Unreal Engine 5 (UE5). See what p.AddFormerBaseVelocityToRootMotionOverrideWhenFalling does, its values, and how to use this cvar in the Unreal console below.

Category: Physics · Namespace: p

Help

To avoid sudden velocity changes when a root motion source moves the pawn from a moving base to free fall, this CVar will enable the FormerBaseVelocityDecayHalfLife property on CharacterMovementComponent.

Usage

Unreal console (open with ~)
> p.AddFormerBaseVelocityToRootMotionOverrideWhenFalling 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in p