p.aabbtree.MaxNonGlobalElementBoundsExtrema
p.aabbtree.MaxNonGlobalElementBoundsExtrema is a console variable in Unreal Engine 5 (UE5). See what p.aabbtree.MaxNonGlobalElementBoundsExtrema does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
If Min/Max of particle world bounds exceeds this threshold, element is put in global array instead of being used in leaf splitting.
Usage
Unreal console (open with ~)
> p.aabbtree.MaxNonGlobalElementBoundsExtrema 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.aabbtree.DirtyElementGridCellSizeVarp.aabbtree.DirtyElementMaxCellCapacityVarp.aabbtree.DirtyElementMaxGridCellQueryCountVarp.aabbtree.DirtyElementMaxPhysicalSizeInCellsVarp.aabbtree.DynamicTreeBoundingBoxPaddingVarp.aabbtree.DynamicTreeLeafCapacityVarp.aabbtree.splitataveragecenterVarp.aabbtree.splitonvarianceaxisVarp.aabbtree.updatedirtyelementpayloadsVarp.AddFormerBaseVelocityToRootMotionOverrideWhenFallingVarp.AggregateGeom.ISPCVarp.AllowCachedOverlapsVar