p.Chaos.AccelerationStructureCacheOverlappingLeaves
p.Chaos.AccelerationStructureCacheOverlappingLeaves is a console variable in Unreal Engine 5 (UE5). See what p.Chaos.AccelerationStructureCacheOverlappingLeaves does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Set to 1: Cache the overlapping leaves for faster overlap query, any other value will disable the feature
Usage
Unreal console (open with ~)
> p.Chaos.AccelerationStructureCacheOverlappingLeaves 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.BasedMovementModeVarp.BoundingVolumeNumCellsVarp.BPTreeOfGridsVarp.BroadphaseTypeVarp.bUseUnifiedHeightfieldVarp.Chaos.AABBTransform.ISPCVarp.Chaos.AccelerationStructureSplitStaticDynamicVarp.Chaos.AccelerationStructureTimeSlicingMaxBytesCopyVarp.Chaos.AccelerationStructureTimeSlicingMaxQueueSizeBeforeForceVarp.Chaos.AccelerationStructureUseDynamicTreeVarp.chaos.AllowCreatePhysxBodiesVarp.Chaos.AxialSpring.ISPCVar