UEConsole Commands
VariableConsole VariablePhysics

p.Chaos.Collision.Manifold.ForceOneShotManifoldEdgeEdgeCaseZeroCullDistance

p.Chaos.Collision.Manifold.ForceOneShotManifoldEdgeEdgeCaseZeroCullDistance is a console variable in Unreal Engine 5 (UE5). See what p.Chaos.Collision.Manifold.ForceOneShotManifoldEdgeEdgeCaseZeroCullDistance does, its values, and how to use this cvar in the Unreal console below.

Category: Physics · Namespace: p

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If enabled, if one shot manifold hits edge/edge case, we will force a cull distance of zero. That means edge/edge contacts will be thrown out if separated at all. Only applies to Convex/Convex oneshot impl.

Usage

Unreal console (open with ~)
> p.Chaos.Collision.Manifold.ForceOneShotManifoldEdgeEdgeCaseZeroCullDistance 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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