p.Chaos.Collision.Manifold.MatchNormalTolerance
p.Chaos.Collision.Manifold.MatchNormalTolerance is a console variable in Unreal Engine 5 (UE5). See what p.Chaos.Collision.Manifold.MatchNormalTolerance does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
A tolerance on the normal dot product used to determine if two contact points are the same
Usage
Unreal console (open with ~)
> p.Chaos.Collision.Manifold.MatchNormalTolerance 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.Chaos.Collision.Manifold.CullDistanceMarginMultiplierVarp.Chaos.Collision.Manifold.EdgeNormalThresholdVarp.Chaos.Collision.Manifold.EnableFrictionRestoreVarp.Chaos.Collision.Manifold.EnableGjkWarmStartVarp.Chaos.Collision.Manifold.ForceOneShotManifoldEdgeEdgeCaseZeroCullDistanceVarp.Chaos.Collision.Manifold.FrictionPositionToleranceVarp.Chaos.Collision.Manifold.MatchPositionToleranceVarp.Chaos.Collision.Manifold.MinFaceSearchDistanceVarp.Chaos.Collision.Manifold.PlaneContactNormalEpsilonVarp.Chaos.Collision.Manifold.PushOut.MaxStiffnessVarp.Chaos.Collision.Manifold.PushOut.MinStiffnessVarp.Chaos.Collision.Manifold.PushOut.NegativePushOutVar