p.ComputeClusterCollisionStrains
p.ComputeClusterCollisionStrains is a console variable in Unreal Engine 5 (UE5). See what p.ComputeClusterCollisionStrains does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Whether to use collision constraints when processing clustering.
Usage
Unreal console (open with ~)
> p.ComputeClusterCollisionStrains 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.CollisionParticlesMinVarp.CollisionParticlesPerObjectFractionDefaultVarp.CollisionParticlesSpatialDivisionVarp.CollisionParticlesUseImplicitCullingVarp.CollisionRestitutionVarp.CollisionRestitutionThresholdVarp.ConstraintAngularDampingScaleVarp.ConstraintAngularStiffnessScaleVarp.ConstraintBPBVHDepthVarp.ConstraintLinearDampingScaleVarp.ConstraintLinearStiffnessScaleVarp.ContactOffsetFactorVar