p.CollisionParticlesMin
p.CollisionParticlesMin is a console variable in Unreal Engine 5 (UE5). See what p.CollisionParticlesMin does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Minimum number of particles after simplicial pruning (assuming it started with more)
Usage
Unreal console (open with ~)
> p.CollisionParticlesMin 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.CollisionCanAlwaysDisableContactsVarp.CollisionCanNeverDisableContactsVarp.CollisionDisableCulledContactsVarp.CollisionFrictionVarp.CollisionParticlesBVHDepthVarp.CollisionParticlesMaxVarp.CollisionParticlesPerObjectFractionDefaultVarp.CollisionParticlesSpatialDivisionVarp.CollisionParticlesUseImplicitCullingVarp.CollisionRestitutionVarp.CollisionRestitutionThresholdVarp.ComputeClusterCollisionStrainsVar