r.CapsuleMinSkyAngle
r.CapsuleMinSkyAngle is a console variable in Unreal Engine 5 (UE5). See what r.CapsuleMinSkyAngle does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Minimum light source angle derived from the precomputed unoccluded sky vector (stationary skylight present)
Usage
Unreal console (open with ~)
> r.CapsuleMinSkyAngle 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.CameraCutTranslationThresholdVarr.CapsuleDirectShadowsVarr.CapsuleIndirectConeAngleVarr.CapsuleIndirectShadowsVarr.CapsuleMaxDirectOcclusionDistanceVarr.CapsuleMaxIndirectOcclusionDistanceVarr.CapsuleShadowFadeAngleFromVerticalVarr.CapsuleShadowsVarr.CapsuleShadowsFullResolutionVarr.CapsuleSkyAngleScaleVarr.CatmullRomEndParamOffsetVarr.CEFGPUAccelerationVar