r.CapsuleIndirectConeAngle
r.CapsuleIndirectConeAngle is a console variable in Unreal Engine 5 (UE5). See what r.CapsuleIndirectConeAngle does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Light source angle used when the indirect shadow direction is derived from precomputed indirect lighting (no stationary skylight present)
Usage
Unreal console (open with ~)
> r.CapsuleIndirectConeAngle 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Cache.UpdatePrimsTaskEnabledVarr.CachedRayTracingInstances.CacheLocalTransformVarr.CachedRayTracingInstances.LazyUpdateVarr.CalcLocalPlayerCachedLODDistanceFactorVarr.CameraCutTranslationThresholdVarr.CapsuleDirectShadowsVarr.CapsuleIndirectShadowsVarr.CapsuleMaxDirectOcclusionDistanceVarr.CapsuleMaxIndirectOcclusionDistanceVarr.CapsuleMinSkyAngleVarr.CapsuleShadowFadeAngleFromVerticalVarr.CapsuleShadowsVar