r.CustomDepth
r.CustomDepth is a console variable in Unreal Engine 5 (UE5). See what r.CustomDepth does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
0: feature is disabled 1: feature is enabled, texture is created on demand 2: feature is enabled, texture is not released until required (should be the project setting if the feature should not stall) 3: feature is enabled, stencil writes are enabled, texture is not released until required (should be the project setting if the feature should not stall)
Usage
Unreal console (open with ~)
> r.CustomDepth 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.ContactShadowsVarr.ContactShadows.NonShadowCastingIntensityVarr.CookOutUnusedDetailModeComponentsVarr.CopyLockedViewsCmdr.CreateShadersOnLoadVarr.CullInstancesVarr.CustomDepth.OrderVarr.CustomDepthTemporalAAJitterVarr.CustomUnsafeZonesVarr.D3D.CheckedForTypedUAVsVarr.D3D.ForceDXCVarr.D3D.ForceShaderConductorDXCRewriteVar