r.DefaultFeature.LightUnits
r.DefaultFeature.LightUnits is a console variable in Unreal Engine 5 (UE5). See what r.DefaultFeature.LightUnits does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Default units to use for point, spot and rect lights 0: unitless 1: candelas (default) 2: lumens
Usage
Unreal console (open with ~)
> r.DefaultFeature.LightUnits 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.DefaultFeature.AutoExposureVarr.DefaultFeature.AutoExposure.BiasVarr.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRangeVarr.DefaultFeature.AutoExposure.MethodVarr.DefaultFeature.BloomVarr.DefaultFeature.LensFlareVarr.DefaultFeature.MotionBlurVarr.DeferSkeletalDynamicDataUpdateUntilGDMEVarr.DeferUniformExpressionCachingVarr.DeferUpdateRenderStatesVarr.DemosaicVposOffsetVarr.DemotedLocalMemoryWarningVar