r.DrawRectangleOptimization
r.DrawRectangleOptimization is a console variable in Unreal Engine 5 (UE5). See what r.DrawRectangleOptimization does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Controls an optimization for DrawRectangle(). When enabled a triangle can be used to draw a quad in certain situations (viewport sized quad). Using a triangle allows for slightly faster post processing in lower resolutions but can not always be used. 0: Optimization is disabled, DrawDenormalizedQuad always render with quad 1: Optimization is enabled, a triangle can be rendered where specified (default)
Usage
Unreal console (open with ~)
> r.DrawRectangleOptimization 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
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