r.DumpTransitionsForResource
r.DumpTransitionsForResource is a console variable in Unreal Engine 5 (UE5). See what r.DumpTransitionsForResource does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Prints callstack when the given resource is transitioned. Only implemented for DX11 at the moment.Name of the resource to dump
Usage
Unreal console (open with ~)
> r.DumpTransitionsForResource 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.DumpPipelineCacheCmdr.DumpRenderTargetPoolMemoryCmdr.DumpShaderDebugInfoVarr.DumpShaderDebugShortNamesVarr.DumpShaderDebugWorkerCommandLineVarr.DumpShadowsCmdr.DX12NVAfterMathEnabledVarr.DX12NVAfterMathTrackResourcesVarr.DynamicGlobalIlluminationMethodVarr.DynamicRes.ChangePercentageThresholdVarr.DynamicRes.CPUBoundScreenPercentageVarr.DynamicRes.CPUTimeHeadRoomVar