r.DX12NVAfterMathEnabled
r.DX12NVAfterMathEnabled is a console variable in Unreal Engine 5 (UE5). See what r.DX12NVAfterMathEnabled does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Use NV Aftermath for GPU crash analysis in D3D12
Usage
Unreal console (open with ~)
> r.DX12NVAfterMathEnabled 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.DumpRenderTargetPoolMemoryCmdr.DumpShaderDebugInfoVarr.DumpShaderDebugShortNamesVarr.DumpShaderDebugWorkerCommandLineVarr.DumpShadowsCmdr.DumpTransitionsForResourceVarr.DX12NVAfterMathTrackResourcesVarr.DynamicGlobalIlluminationMethodVarr.DynamicRes.ChangePercentageThresholdVarr.DynamicRes.CPUBoundScreenPercentageVarr.DynamicRes.CPUTimeHeadRoomVarr.DynamicRes.FrameTimeBudgetVar