r.DynamicRes.GPUTimingMeasureMethod
r.DynamicRes.GPUTimingMeasureMethod is a console variable in Unreal Engine 5 (UE5). See what r.DynamicRes.GPUTimingMeasureMethod does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Selects the method to use to measure GPU timings. 0: Same as stat unit (default); 1: Timestamp queries.
Usage
Unreal console (open with ~)
> r.DynamicRes.GPUTimingMeasureMethod 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.DynamicGlobalIlluminationMethodVarr.DynamicRes.ChangePercentageThresholdVarr.DynamicRes.CPUBoundScreenPercentageVarr.DynamicRes.CPUTimeHeadRoomVarr.DynamicRes.FrameTimeBudgetVarr.DynamicRes.FrameWeightExponentVarr.DynamicRes.HistorySizeVarr.DynamicRes.IncreaseAmortizationBlendFactorVarr.DynamicRes.MaxConsecutiveOverbudgetGPUFrameCountVarr.DynamicRes.MaxScreenPercentageVarr.DynamicRes.MinResolutionChangePeriodVarr.DynamicRes.MinScreenPercentageVar