r.HairStrands.CardsAtlas.DefaultResolution.LOD2
r.HairStrands.CardsAtlas.DefaultResolution.LOD2 is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.CardsAtlas.DefaultResolution.LOD2 does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Default cards atlas resolution for LOD2.
Usage
Unreal console (open with ~)
> r.HairStrands.CardsAtlas.DefaultResolution.LOD2 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.Cards.MaxClusterCountVarr.HairStrands.Cards.MaxHairStrandsSegmentPerCardsVarr.HairStrands.Cards.WidthScaleVarr.HairStrands.CardsAtlas.DefaultResolutionVarr.HairStrands.CardsAtlas.DefaultResolution.LOD0Varr.HairStrands.CardsAtlas.DefaultResolution.LOD1Varr.HairStrands.CardsAtlas.DefaultResolution.LOD3Varr.HairStrands.CardsAtlas.DefaultResolution.LOD4Varr.HairStrands.CardsAtlas.DefaultResolution.LOD5Varr.HairStrands.CardsAtlas.DefaultResolution.LOD6Varr.HairStrands.CardsAtlas.DefaultResolution.LOD7Varr.HairStrands.Cluster.CullingFreezeCameraVar