r.HairStrands.Cards.MaxClusterCount
r.HairStrands.Cards.MaxClusterCount is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.Cards.MaxClusterCount does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Max number of cluster for debug purpose
Usage
Unreal console (open with ~)
> r.HairStrands.Cards.MaxClusterCount 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.Cards.DebugGuides.SimVarr.HairStrands.Cards.DebugIndexVarr.HairStrands.Cards.DebugVoxelVarr.HairStrands.Cards.DynamicAtlasRefreshVarr.HairStrands.Cards.InterpolationTypeVarr.HairStrands.Cards.MaxAtlasSampleVarr.HairStrands.Cards.MaxHairStrandsSegmentPerCardsVarr.HairStrands.Cards.WidthScaleVarr.HairStrands.CardsAtlas.DefaultResolutionVarr.HairStrands.CardsAtlas.DefaultResolution.LOD0Varr.HairStrands.CardsAtlas.DefaultResolution.LOD1Varr.HairStrands.CardsAtlas.DefaultResolution.LOD2Var