UEConsole Commands
VariableConsole VariableRenderer

r.HairStrands.Cluster.Debug

r.HairStrands.Cluster.Debug is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.Cluster.Debug does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Draw debug the world bounding box of hair clusters used for culling optimisation (0:off, 1:visible cluster, 2:culled cluster, 3:colored LOD, 4:LOD info).

Usage

Unreal console (open with ~)
> r.HairStrands.Cluster.Debug 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r