r.HairStrands.DebugData.MaxSegmentPerVoxel
r.HairStrands.DebugData.MaxSegmentPerVoxel is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.DebugData.MaxSegmentPerVoxel does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
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Max number of segments per Voxel size when creating debug data.
Usage
Unreal console (open with ~)
> r.HairStrands.DebugData.MaxSegmentPerVoxel 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.Components.RVarr.HairStrands.Components.TRTVarr.HairStrands.Components.TTVarr.HairStrands.Components.TTModelVarr.HairStrands.ComposeAfterTranslucencyVarr.HairStrands.DDCLogVarr.HairStrands.DebugData.VoxelSizeVarr.HairStrands.DebugModeVarr.HairStrands.DebugMode.SampleIndexVarr.HairStrands.DebugMode.TangentVarr.HairStrands.DebugMode.Tangent.TileSizeVarr.HairStrands.DeepShadow.AABBScaleVar