r.HairStrands.DDCLog
r.HairStrands.DDCLog is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.DDCLog does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enable DDC logging for groom assets and groom binding assets
Usage
Unreal console (open with ~)
> r.HairStrands.DDCLog 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.Components.LocalScatteringVarr.HairStrands.Components.RVarr.HairStrands.Components.TRTVarr.HairStrands.Components.TTVarr.HairStrands.Components.TTModelVarr.HairStrands.ComposeAfterTranslucencyVarr.HairStrands.DebugData.MaxSegmentPerVoxelVarr.HairStrands.DebugData.VoxelSizeVarr.HairStrands.DebugModeVarr.HairStrands.DebugMode.SampleIndexVarr.HairStrands.DebugMode.TangentVarr.HairStrands.DebugMode.Tangent.TileSizeVar