UEConsole Commands
VariableConsole VariableRenderer

r.HairStrands.ComposeAfterTranslucency

r.HairStrands.ComposeAfterTranslucency is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.ComposeAfterTranslucency does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

0: Compose hair before translucent objects. 1: Compose hair after translucent objects, but before separate translucent objects. 2: Compose hair after all/seperate translucent objects, 3: Compose hair after translucent objects but before translucent render after DOF (which allows depth testing against hair depth)

Usage

Unreal console (open with ~)
> r.HairStrands.ComposeAfterTranslucency 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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