r.HairStrands.LightSampleFormat
r.HairStrands.LightSampleFormat is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.LightSampleFormat does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Define the format used for storing the lighting of hair samples (0: RGBA-16bits, 1: RGB-11.11.10bits)
Usage
Unreal console (open with ~)
> r.HairStrands.LightSampleFormat 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.Interpolation.DebugVarr.HairStrands.InterpolationMetric.AngleVarr.HairStrands.InterpolationMetric.AngleAttenuationVarr.HairStrands.InterpolationMetric.DistanceVarr.HairStrands.InterpolationMetric.LengthVarr.HairStrands.LightFunctionVarr.HairStrands.LoadAssetVarr.HairStrands.LogVarr.HairStrands.Log.BindingBuilderWarningVarr.HairStrands.ManualSkinCacheVarr.HairStrands.MaterialCompaction.DepthThresholdVarr.HairStrands.MaterialCompaction.TangentThresholdVar