r.HairStrands.LoadAsset
r.HairStrands.LoadAsset is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.LoadAsset does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Allow groom asset to be loaded
Usage
Unreal console (open with ~)
> r.HairStrands.LoadAsset 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.InterpolationMetric.AngleVarr.HairStrands.InterpolationMetric.AngleAttenuationVarr.HairStrands.InterpolationMetric.DistanceVarr.HairStrands.InterpolationMetric.LengthVarr.HairStrands.LightFunctionVarr.HairStrands.LightSampleFormatVarr.HairStrands.LogVarr.HairStrands.Log.BindingBuilderWarningVarr.HairStrands.ManualSkinCacheVarr.HairStrands.MaterialCompaction.DepthThresholdVarr.HairStrands.MaterialCompaction.TangentThresholdVarr.HairStrands.MaxSimulatedLODVar