r.HairStrands.VelocityType
r.HairStrands.VelocityType is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.VelocityType does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Type of velocity filtering (0:avg, 1:closest, 2:max). Default is 1.
Usage
Unreal console (open with ~)
> r.HairStrands.VelocityType 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.UseCardsInsteadOfStrandsVarr.HairStrands.UseGPUPositionOffsetVarr.HairStrands.UseProxyLocalToWorldVarr.HairStrands.VelocityMagnitudeScaleVarr.HairStrands.VelocityRasterizationScaleVarr.HairStrands.VelocityThresholdVarr.HairStrands.Visibility.ClearVarr.HairStrands.Visibility.ComputeRasterVarr.HairStrands.Visibility.ComputeRaster.MaxPixelCountVarr.HairStrands.Visibility.ComputeRaster.SamplePerPixelVarr.HairStrands.Visibility.ComputeRaster.StochasticVarr.HairStrands.Visibility.FullCoverageThresholdVar