r.HairStrands.Visibility.ComputeRaster
r.HairStrands.Visibility.ComputeRaster is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.Visibility.ComputeRaster does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Hair Visiblity uses raster compute.
Usage
Unreal console (open with ~)
> r.HairStrands.Visibility.ComputeRaster 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.UseProxyLocalToWorldVarr.HairStrands.VelocityMagnitudeScaleVarr.HairStrands.VelocityRasterizationScaleVarr.HairStrands.VelocityThresholdVarr.HairStrands.VelocityTypeVarr.HairStrands.Visibility.ClearVarr.HairStrands.Visibility.ComputeRaster.MaxPixelCountVarr.HairStrands.Visibility.ComputeRaster.SamplePerPixelVarr.HairStrands.Visibility.ComputeRaster.StochasticVarr.HairStrands.Visibility.FullCoverageThresholdVarr.HairStrands.Visibility.HairCount.DistanceThresholdVarr.HairStrands.Visibility.MSAA.MeanSamplePerPixelVar