r.HairStrands.Voxelization.DensityScale.AO
r.HairStrands.Voxelization.DensityScale.AO is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.Voxelization.DensityScale.AO does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Scale the hair density when computing voxel AO. (Default:-1, it will use the global density scale
Usage
Unreal console (open with ~)
> r.HairStrands.Voxelization.DensityScale.AO 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.Visibility.SortByDepthVarr.HairStrands.Visibility.UseCoverageMapppingVarr.HairStrands.Visibility.WriteVelocityCoverageThresholdVarr.HairStrands.VoxelizationVarr.HairStrands.Voxelization.AABBScaleVarr.HairStrands.Voxelization.DensityScaleVarr.HairStrands.Voxelization.DensityScale.EnvironmentVarr.HairStrands.Voxelization.DensityScale.RaytracingVarr.HairStrands.Voxelization.DensityScale.ShadowVarr.HairStrands.Voxelization.DensityScale.TransmittanceVarr.HairStrands.Voxelization.DepthBiasScale.EnvironmentVarr.HairStrands.Voxelization.DepthBiasScale.LightVar