r.HairStrands.Voxelization.UseIndiretScatterPageAllocate
r.HairStrands.Voxelization.UseIndiretScatterPageAllocate is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.Voxelization.UseIndiretScatterPageAllocate does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enable indirect scatter page allocation (faster).
Usage
Unreal console (open with ~)
> r.HairStrands.Voxelization.UseIndiretScatterPageAllocate 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.Voxelization.InjectOpaqueDepthVarr.HairStrands.Voxelization.Raymarching.SteppingScaleVarr.HairStrands.Voxelization.Raymarching.SteppingScale.EnvironmentVarr.HairStrands.Voxelization.Raymarching.SteppingScale.RaytracingVarr.HairStrands.Voxelization.Raymarching.SteppingScale.ShadowVarr.HairStrands.Voxelization.Raymarching.SteppingScale.TransmissionVarr.HairStrands.Voxelization.VirtualVarr.HairStrands.Voxelization.Virtual.AdaptiveVarr.HairStrands.Voxelization.Virtual.Adaptive.CorrectionSpeedVarr.HairStrands.Voxelization.Virtual.Adaptive.CorrectionThresholdVarr.HairStrands.Voxelization.Virtual.ComputeRasterMaxVoxelCountVarr.HairStrands.Voxelization.Virtual.DebugTraversalTypeVar