r.Lumen.RadianceCache.DownsampleDistanceFromCamera
r.Lumen.RadianceCache.DownsampleDistanceFromCamera is a console variable in Unreal Engine 5 (UE5). See what r.Lumen.RadianceCache.DownsampleDistanceFromCamera does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Probes further than this distance from the camera are always downsampled.
Usage
Unreal console (open with ~)
> r.Lumen.RadianceCache.DownsampleDistanceFromCamera 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Lumen.ProbeHierarchy.SamplePerPixelVarr.Lumen.ProbeHierarchy.ScreenSpaceProbeTracingVarr.Lumen.ProbeHierarchy.SSGIProbeOcclusionVarr.Lumen.ProbeHierarchy.TileClassificationVarr.Lumen.ProbeHierarchy.TraceMeshSDFsVarr.Lumen.ProbeHierarchy.VoxelDiffuseProbeOcclusionVarr.Lumen.RadianceCache.ForceFullUpdateVarr.Lumen.RadianceCache.HardwareRayTracingVarr.Lumen.RadianceCache.HardwareRayTracing.IndirectVarr.Lumen.RadianceCache.HardwareRayTracing.PersistentTracingGroupCountVarr.Lumen.RadianceCache.HardwareRayTracing.Retrace.FarFieldVarr.Lumen.RadianceCache.HardwareRayTracing.TemporaryBufferAllocationDownsampleFactorVar