r.Nanite.Streaming.StreamingPoolSize
r.Nanite.Streaming.StreamingPoolSize is a console variable in Unreal Engine 5 (UE5). See what r.Nanite.Streaming.StreamingPoolSize does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Size of streaming pool in MB. Does not include memory used for root pages.
Usage
Unreal console (open with ~)
> r.Nanite.Streaming.StreamingPoolSize 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Nanite.Streaming.DynamicallyGrowAllocationsVarr.Nanite.Streaming.ImpostersVarr.Nanite.Streaming.MaxPageInstallsPerFrameVarr.Nanite.Streaming.MaxPendingPagesVarr.Nanite.Streaming.NumInitialImpostersVarr.Nanite.Streaming.NumInitialRootPagesVarr.Nanite.ViewMeshLODBias.EnableVarr.Nanite.ViewMeshLODBias.MinVarr.Nanite.ViewMeshLODBias.OffsetVarr.Nanite.VisualizeVarr.Nanite.Visualize.AdvancedVarr.Nanite.Visualize.ComplexityOverheadVar