r.ProfileGPU.PrintAssetSummary
r.ProfileGPU.PrintAssetSummary is a console variable in Unreal Engine 5 (UE5). See what r.ProfileGPU.PrintAssetSummary does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Should we print a summary split by asset (r.ShowMaterialDrawEvents is strongly recommended as well).
Usage
Unreal console (open with ~)
> r.ProfileGPU.PrintAssetSummary 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.PostProcessingColorFormatVarr.PrecomputedVisibilityWarningVarr.PreTileTexturesVarr.PreventInvalidMaterialConnectionsVarr.ProfileGPU.AssetSummaryCallOutsVarr.ProfileGPU.PatternVarr.ProfileGPU.RootVarr.ProfileGPU.ScreenshotVarr.ProfileGPU.ShowEventHistogramVarr.ProfileGPU.ShowLeafEventsVarr.ProfileGPU.ShowTransitionsVarr.ProfileGPU.ShowUIVar