r.ProxyLODUseTangentSpace
r.ProxyLODUseTangentSpace is a console variable in Unreal Engine 5 (UE5). See what r.ProxyLODUseTangentSpace does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Shall the ProxyLOD system generate a true tangent space at each vertex0: world space at each vertex 1: tangent space at each vertex (default)
Usage
Unreal console (open with ~)
> r.ProxyLODUseTangentSpace 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.ProxyLODMaterialInParallelVarr.ProxyLODMaxDilationStepsVarr.ProxyLODMeshReductionModuleVarr.ProxyLODRemeshOnlyVarr.ProxyLODSingleThreadSimplifyVarr.ProxyLODTransferVarr.pso.evictiontimeVarr.RayTracingVarr.RayTracing.AllowInlineVarr.RayTracing.AllowPipelineVarr.RayTracing.AmbientOcclusionVarr.RayTracing.AmbientOcclusion.EnableMaterialsVar