UEConsole Commands
VariableConsole VariableRenderer

r.Shadow.SkipCullingNaniteMeshes

r.Shadow.SkipCullingNaniteMeshes is a console variable in Unreal Engine 5 (UE5). See what r.Shadow.SkipCullingNaniteMeshes does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

When enabled, CPU culling will ignore nanite meshes.

Usage

Unreal console (open with ~)
> r.Shadow.SkipCullingNaniteMeshes 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r