r.SupportStationarySkylight
r.SupportStationarySkylight is a console variable in Unreal Engine 5 (UE5). See what r.SupportStationarySkylight does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enables Stationary and Dynamic Skylight shader permutations.
Usage
Unreal console (open with ~)
> r.SupportStationarySkylight 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.SupportLowQualityLightmapsVarr.SupportPointLightWholeSceneShadowsVarr.SupportReversedIndexBuffersVarr.SupportSimpleForwardShadingVarr.SupportSkyAtmosphereVarr.SupportSkyAtmosphereAffectsHeightFogVarr.TemporalAA.AllowDownsamplingVarr.TemporalAA.Debug.OverrideTemporalIndexVarr.TemporalAA.HistoryScreenPercentageVarr.TemporalAA.QualityVarr.TemporalAA.R11G11B10HistoryVarr.TemporalAA.UpsamplingVar