r.SupportLowQualityLightmaps
r.SupportLowQualityLightmaps is a console variable in Unreal Engine 5 (UE5). See what r.SupportLowQualityLightmaps does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Support low quality lightmap shader permutations
Usage
Unreal console (open with ~)
> r.SupportLowQualityLightmaps 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Streaming.UsePerTextureBiasVarr.Streaming.UseTextureStreamingBuiltDataCmdr.SubsurfaceScatteringVarr.SupportAllShaderPermutationsVarr.SupportCloudShadowOnForwardLitTranslucentVarr.SupportDepthOnlyIndexBuffersVarr.SupportPointLightWholeSceneShadowsVarr.SupportReversedIndexBuffersVarr.SupportSimpleForwardShadingVarr.SupportSkyAtmosphereVarr.SupportSkyAtmosphereAffectsHeightFogVarr.SupportStationarySkylightVar