r.SupportPointLightWholeSceneShadows
r.SupportPointLightWholeSceneShadows is a console variable in Unreal Engine 5 (UE5). See what r.SupportPointLightWholeSceneShadows does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enables shadowcasting point lights.
Usage
Unreal console (open with ~)
> r.SupportPointLightWholeSceneShadows 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Streaming.UseTextureStreamingBuiltDataCmdr.SubsurfaceScatteringVarr.SupportAllShaderPermutationsVarr.SupportCloudShadowOnForwardLitTranslucentVarr.SupportDepthOnlyIndexBuffersVarr.SupportLowQualityLightmapsVarr.SupportReversedIndexBuffersVarr.SupportSimpleForwardShadingVarr.SupportSkyAtmosphereVarr.SupportSkyAtmosphereAffectsHeightFogVarr.SupportStationarySkylightVarr.TemporalAA.AllowDownsamplingVar