UEConsole Commands
VariableConsole VariableRenderer

r.UniformBufferPooling

r.UniformBufferPooling is a console variable in Unreal Engine 5 (UE5). See what r.UniformBufferPooling does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

If we pool object in RHICreateUniformBuffer to have less real API calls to create buffers 0: off (for debugging) 1: on (optimization)

Usage

Unreal console (open with ~)
> r.UniformBufferPooling 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r