r.UniformBufferPooling
r.UniformBufferPooling is a console variable in Unreal Engine 5 (UE5). See what r.UniformBufferPooling does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
If we pool object in RHICreateUniformBuffer to have less real API calls to create buffers 0: off (for debugging) 1: on (optimization)
Usage
Unreal console (open with ~)
> r.UniformBufferPooling 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
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