r.Upscale.Quality
r.Upscale.Quality is a console variable in Unreal Engine 5 (UE5). See what r.Upscale.Quality does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Defines the quality in which ScreenPercentage and WindowedFullscreen scales the 3d rendering. 0: Nearest filtering 1: Simple Bilinear 2: Directional blur with unsharp mask upsample. 3: 5-tap Catmull-Rom bicubic, approximating Lanczos 2. (default) 4: 13-tap Lanczos 3. 5: 36-tap Gaussian-filtered unsharp mask (very expensive, but good for extreme upsampling).
Usage
Unreal console (open with ~)
> r.Upscale.Quality 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.TSR.Velocity.WeightClampingPixelSpeedVarr.UITextureLODBiasVarr.UniformBufferPoolingVarr.Upscale.Panini.DVarr.Upscale.Panini.SVarr.Upscale.Panini.ScreenFitVarr.Upscale.SoftnessVarr.UseClusteredDeferredShadingVarr.UseFastDebugObjectDiscoveryVarr.UseFastIntersectVarr.UseLegacyMaintainYFOVViewMatrixVarr.UseParallelGetDynamicMeshElementsTasksVar