r.VisualizeLightingOnProbes
r.VisualizeLightingOnProbes is a console variable in Unreal Engine 5 (UE5). See what r.VisualizeLightingOnProbes does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enables debug probes rendering to visualise diffuse/specular lighting (direct and indirect) on simple sphere scattered in the world. 0: disabled. 1: camera probes only. 2: world probes only. 3: camera and world probes.
Usage
Unreal console (open with ~)
> r.VisualizeLightingOnProbes 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.ViewTextureMipBias.MinVarr.ViewTextureMipBias.OffsetVarr.VirtualTextureVarr.VirtualTexturedLightmapsVarr.VirtualTextureReducedMemoryVarr.VirtualTexturesVarr.VisualizeOccludedPrimitivesVarr.VisualizeTexture.AllowBlinkingVarr.VolumetricCloudVarr.VolumetricCloud.Debug.SampleCountModeVarr.VolumetricCloud.DisableComputeVarr.VolumetricCloud.DistanceToSampleMaxCountVar