r.VisualizeOccludedPrimitives
r.VisualizeOccludedPrimitives is a console variable in Unreal Engine 5 (UE5). See what r.VisualizeOccludedPrimitives does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Draw boxes for all occluded primitives
Usage
Unreal console (open with ~)
> r.VisualizeOccludedPrimitives 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.ViewTextureMipBias.OffsetVarr.VirtualTextureVarr.VirtualTexturedLightmapsVarr.VirtualTextureReducedMemoryVarr.VirtualTexturesVarr.VisualizeLightingOnProbesVarr.VisualizeTexture.AllowBlinkingVarr.VolumetricCloudVarr.VolumetricCloud.Debug.SampleCountModeVarr.VolumetricCloud.DisableComputeVarr.VolumetricCloud.DistanceToSampleMaxCountVarr.VolumetricCloud.EnableAerialPerspectiveSamplingVar