UEConsole Commands
VariableConsole VariableRenderer

r.VolumetricFog.HistoryMissSupersampleCount

r.VolumetricFog.HistoryMissSupersampleCount is a console variable in Unreal Engine 5 (UE5). See what r.VolumetricFog.HistoryMissSupersampleCount does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Number of lighting samples to compute for voxels whose history value is not available. This reduces noise when panning or on camera cuts, but introduces a variable cost to volumetric fog computation. Valid range [1, 16].

Usage

Unreal console (open with ~)
> r.VolumetricFog.HistoryMissSupersampleCount 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r