r.VolumetricFog.InverseSquaredLightDistanceBiasScale
r.VolumetricFog.InverseSquaredLightDistanceBiasScale is a console variable in Unreal Engine 5 (UE5). See what r.VolumetricFog.InverseSquaredLightDistanceBiasScale does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
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Scales the amount added to the inverse squared falloff denominator. This effectively removes the spike from inverse squared falloff that causes extreme aliasing.
Usage
Unreal console (open with ~)
> r.VolumetricFog.InverseSquaredLightDistanceBiasScale 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.VolumetricFog.EmissiveVarr.VolumetricFog.GridPixelSizeVarr.VolumetricFog.GridSizeZVarr.VolumetricFog.HistoryMissSupersampleCountVarr.VolumetricFog.HistoryWeightVarr.VolumetricFog.InjectShadowedLightsSeparatelyVarr.VolumetricFog.JitterVarr.VolumetricFog.LightFunctionVarr.VolumetricFog.LightFunction.DirectionalLightSupersampleScaleVarr.VolumetricFog.LightFunction.LightFunctionCountVarr.VolumetricFog.LightFunction.ResolutionVarr.VolumetricFog.LightScatteringSampleJitterMultiplierVar