UEConsole Commands
VariableConsole VariableRemaining

SlateDebugger.Event.CaptureStack

SlateDebugger.Event.CaptureStack is a console variable in Unreal Engine 5 (UE5). See what SlateDebugger.Event.CaptureStack does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: slatedebugger

Help

Should we capture the stack when there are events?

Usage

Unreal console (open with ~)
> SlateDebugger.Event.CaptureStack 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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