t.RuleProcessor.RuleSetExecutorMultithreaded
t.RuleProcessor.RuleSetExecutorMultithreaded is a console variable in Unreal Engine 5 (UE5). See what t.RuleProcessor.RuleSetExecutorMultithreaded does, its values, and how to use this cvar in the Unreal console below.
Category: Timer · Namespace:
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If non-zero, will run rule set in multithreaded mode.
Usage
Unreal console (open with ~)
> t.RuleProcessor.RuleSetExecutorMultithreaded 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in t
t.MaxFPSVart.OverrideFPSVart.RuleProcessor.ActorReuseVart.RuleProcessor.BatchCleanupFrequencyVart.RuleProcessor.CheckoutBeforeExecutionVart.RuleProcessor.ExecutionMemoryVart.RuleProcessor.SmartVart.SlowFrameLoggingThresholdVart.TargetFrameTimeThresholdVart.TickComponentLatentActionsWithTheComponentVart.UnacceptableFrameTimeThresholdVart.UnsteadyFPSVar